JOURNAL ARTICLE

Enhancing Immersive Cinematic Experience with Augmented Virtuality

Abstract

Watching spherical panorama movies is one of the applications of head mounted displays, especially the growing number of lowcost consumer devices. In this poster, we show how to enhance a personal immersive cinematic experience by embedding the user's body in the movie scene using Augmented Virtuality technology. User embodiment, transitioning between real and virtual spaces, and adding interactivity are the main benefits of our approach. We present a proof of concept prototype, and summarize the findings from a focus group held to collect feedback from potential users. These insights will help developers who are creating immersive cinematic experiences.

Keywords:
Interactivity Virtuality (gaming) Computer science Panorama Multimedia Human–computer interaction Embedding Virtual reality Focus (optics) Augmented reality Computer graphics (images) Artificial intelligence

Metrics

8
Cited By
0.23
FWCI (Field Weighted Citation Impact)
9
Refs
0.66
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Virtual Reality Applications and Impacts
Physical Sciences →  Computer Science →  Human-Computer Interaction
Augmented Reality Applications
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Interactive and Immersive Displays
Physical Sciences →  Computer Science →  Human-Computer Interaction

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