JOURNAL ARTICLE

Application for integrated STEAM learning through augmented reality

Abstract

In the recent years, education has undergone substantial changes due to technological advancements and the ever-evolving needs and expectations of students. AR-STEAMapp (Science, Technology, Engineering, Arts and Mathematics Augmented Reality Mobile Application) represents an innovative approach in the educational environment, encouraging integrative learning by adapting 3D resources to Augmented Reality, providing an accessible tool for European schools, preparing both students and teachers for the challenges of the future.

Keywords:
Augmented reality Computer science Human–computer interaction

Metrics

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0.00
FWCI (Field Weighted Citation Impact)
0
Refs
0.38
Citation Normalized Percentile
Is in top 1%
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Topics

Educational Research and Pedagogy
Physical Sciences →  Computer Science →  Computer Networks and Communications
Augmented Reality Applications
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Technology-Enhanced Education Studies
Social Sciences →  Social Sciences →  Education

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