JOURNAL ARTICLE

Enhancing learning motivation and academic achievement in nursing students through metaverse‐based learning: A randomized controlled study

Esin Çeti̇nkaya UslusoyAyşe AydınlıFaruk Durna

Year: 2024 Journal:   Japan Journal of Nursing Science Vol: 21 (3)Pages: e12594-e12594   Publisher: Wiley

Abstract

Abstract Aim Generation Z students do not get much benefit from traditional distance education methods. Instead, they need new platforms and methods that will motivate them and increase their success. Methods A randomized controlled study was performed on 42 students. The experimental group students were presented with metaverse, and the control group students were taught the distance education course. Results In this study, in the students' Instructional Materials Motivation Survey, the mean scores of both the experimental and control groups exhibited no significant difference before the intervention. Regarding the effect of metaverse‐based learning on students' Instructional Materials Motivation Survey, the mean score of the control group was 82.55 ± 13.18, and the mean score of the experimental group was 96.52 ± 9.54 and there was a significant difference between groups after the intervention. When the academic achievement levels of the groups were examined, it was determined that the experimental group scored 76.57 ± 13.33 and the control group received 64.40 ± 16.42 points. It was determined there was a significant difference between the groups in terms of learning motivation and academic achievement. Conclusion The study results show that the participants accepted the important role of metaverse as an effective learning method compared to traditional distance education methods. It is recommended to expand the use of metaverse in various fields of nursing education.

Keywords:
Significant difference Mathematics education Control (management) Psychology Intervention (counseling) Computer science Medicine Internal medicine Artificial intelligence

Metrics

14
Cited By
21.39
FWCI (Field Weighted Citation Impact)
37
Refs
0.99
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Education and Learning Interventions
Physical Sciences →  Computer Science →  Information Systems
Virtual Reality Applications and Impacts
Physical Sciences →  Computer Science →  Human-Computer Interaction
Simulation-Based Education in Healthcare
Health Sciences →  Medicine →  Physiology

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