How effectively and compellingly the information is delivered may have an impact on the quality of health education in Indonesia. Unfortunately, in Indonesia, identification of the organs of the body has been limited to photos in books since elementary school—some books even contain confusing graphics or use 3D props at school. Unfortunately, not all schools have enough props to teach knowledge. With the rapid growth of technology, a mobile application was created that uses augmented reality technology to facilitate learning about the body's anatomy using the Unity3D engine. Our application is designed to help educators and learners understand about organs of the human body. Augmented reality is a system that integrates the actual world with a virtual environment and displays it in reality in order for it to be experienced directly in the real world. By directing the camera towards the ground, the application will display 3D models of the organs that may be rotated 360 degrees, zoomed in, zoomed out, or show information about these organs.
Nur Atiqah Sia AbdullahNur Shakila Sahira Rokmain
Shaik NazeerK B SomuM.S. Roobini
Michael H KurniawanSuharjito SuharjitoDiana DianaGunawan Witjaksono
Wan Azelee Wan Abu BakarMustafa ManMohd Airil SolehanIly Amalina Ahmad Sabri