Abstract

In the last decade, the push for digitalization due to the recent pandemic has led to the constant evolution of different fields. However, in the field of anatomy education, students' learning resources remain the same as they have been used in recent years, as does the lack of technological skills among educators in Peru. With the aim of providing a new alternative for learning human anatomy to the general public and promoting technology, the project aims to design, implement and validate a mobile application solution using augmented reality. This innovative approach helps to address a potential impact on the quality of education in the country. Our research demonstrates the feasibility and benefits of integrating AR into anatomy education such as improved enthusiasm for learning and retention of information versus traditional methods. All of this is reflected in the enhancement of comprehension and educational outcomes.

Keywords:
Enthusiasm Augmented reality Computer science Human anatomy Quality (philosophy) Field (mathematics) Comprehension Multimedia Human–computer interaction Psychology Medicine Anatomy Mathematics

Metrics

1
Cited By
0.18
FWCI (Field Weighted Citation Impact)
18
Refs
0.45
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Augmented Reality Applications
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Anatomy and Medical Technology
Physical Sciences →  Engineering →  Biomedical Engineering
Surgical Simulation and Training
Health Sciences →  Medicine →  Surgery
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