JOURNAL ARTICLE

Creating Learning Experiences through Interactive Devices

Alexis Harvey

Year: 2014 Journal:   Journal of Museum Education Vol: 39 (2)Pages: 207-215   Publisher: Taylor & Francis

Abstract

In this small-scale study, the use of a simple interactive device was designed and studied ethnographically to discover how groups visiting a museum as part of a guided tour interacted with the device as viewed from the perspective of the group tour guides. As the emphasis placed on utilizing interactive devices in museums is increasing, one can become focused on the technology and not on potential visitor learning experiences. The types of positive and productive learning that can occur while using an interactive device as a tool for stimulating conversations that demonstrate learning will be explored.

Keywords:
Visitor pattern Perspective (graphical) Interactive Learning Human–computer interaction Multimedia Computer science Interactive media Psychology Artificial intelligence

Metrics

2
Cited By
6.79
FWCI (Field Weighted Citation Impact)
3
Refs
0.97
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Museums and Cultural Heritage
Social Sciences →  Arts and Humanities →  Museology
Virtual Reality Applications and Impacts
Physical Sciences →  Computer Science →  Human-Computer Interaction
Educational Games and Gamification
Social Sciences →  Psychology →  Developmental and Educational Psychology

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