Christiano GavaDidier StrickerSoichiro Yokota
Spherical images are suitable for reconstruction of large, outdoor scenes. We present a method for dense 3D reconstruction based on spherical light fields (SLFs). In contrast to light fields generated from perspective cameras, SLFs are intrinsically distorted. Our approach is the first to exploit the internal structure of SLFs while properly handling distortion. Additionally, we adopt a variational formulation and our algorithm produces high quality, locally smooth reconstructions.
Thiago L. T. da SilveiraCláudio R. Jung
Pierre DavidMikaël Le PenduChristine Guillemot
Chang-Il KimHenning ZimmerYael PritchAlexander Sorkine‐HornungMarkus Groß
Hermès McgriffRenato MartinsNicolas AndreffCédric Demonceaux