JOURNAL ARTICLE

Scene reconstruction from high spatio-angular resolution light fields

Chang-Il KimHenning ZimmerYael PritchAlexander Sorkine‐HornungMarkus Groß

Year: 2013 Journal:   ACM Transactions on Graphics Vol: 32 (4)Pages: 1-12   Publisher: Association for Computing Machinery

Abstract

This paper describes a method for scene reconstruction of complex, detailed environments from 3D light fields. Densely sampled light fields in the order of 10 9 light rays allow us to capture the real world in unparalleled detail, but efficiently processing this amount of data to generate an equally detailed reconstruction represents a significant challenge to existing algorithms. We propose an algorithm that leverages coherence in massive light fields by breaking with a number of established practices in image-based reconstruction. Our algorithm first computes reliable depth estimates specifically around object boundaries instead of interior regions, by operating on individual light rays instead of image patches. More homogeneous interior regions are then processed in a fine-to-coarse procedure rather than the standard coarse-to-fine approaches. At no point in our method is any form of global optimization performed. This allows our algorithm to retain precise object contours while still ensuring smooth reconstructions in less detailed areas. While the core reconstruction method handles general unstructured input, we also introduce a sparse representation and a propagation scheme for reliable depth estimates which make our algorithm particularly effective for 3D input, enabling fast and memory efficient processing of "Gigaray light fields" on a standard GPU. We show dense 3D reconstructions of highly detailed scenes, enabling applications such as automatic segmentation and image-based rendering, and provide an extensive evaluation and comparison to existing image-based reconstruction techniques.

Keywords:
Computer science Rendering (computer graphics) Light field Computer vision Artificial intelligence 3D reconstruction Iterative reconstruction Algorithm

Metrics

425
Cited By
33.27
FWCI (Field Weighted Citation Impact)
76
Refs
1.00
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Advanced Vision and Imaging
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
Optical measurement and interference techniques
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition

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