JOURNAL ARTICLE

Vicarious Learning and Multimodal Dialogue

Abstract

Vicarious learning is learning from watching others learn. We believe that this is a powerful model for computer-based learning. Learning episodes can be captured and replayed to later learners: this depends on the learning content being accessible and as far as possible external. A natural context for this is learning embedded in dialogue, and especially multimodal dialogue involving diagrams and gesture. This paper discusses work in progress in two projects addressing aspects of these issues

Keywords:
Computer science Gesture Multimodality Context (archaeology) Natural (archaeology) Multimodal learning Human–computer interaction Collaborative learning Artificial intelligence World Wide Web Knowledge management

Metrics

3
Cited By
0.00
FWCI (Field Weighted Citation Impact)
9
Refs
0.15
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Speech and dialogue systems
Physical Sciences →  Computer Science →  Artificial Intelligence
Innovative Teaching and Learning Methods
Social Sciences →  Psychology →  Developmental and Educational Psychology
Educational Tools and Methods
Social Sciences →  Social Sciences →  Safety Research

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