JOURNAL ARTICLE

Arbitrarily shaped video object coding by wavelet

Abstract

Video object coding is one of the most important functionalities proposed by MPEG4. In this paper, we propose a new wavelet method to encode the texture of an arbitrarily shaped object, both for the still and video object. The method uses the shape adaptive wavelet transform (SA-DWT) in MPEG4 still object coding, but with a computationally more efficient lifting implementation. The transformed object coefficients are then quantized and entropy encoded with a partial bitplane embedded coder, which greatly improves the coding efficiency. We denote the coding algorithm as a video object wavelet (VOW) coder. Experimental results show that VOW significantly outperforms MPEG4 in still object coding, and achieves a comparable performance in video object coding in terms of PSNR. Moreover, the VOW decoded object looks better subjectively, with less annoying blocking artifacts than that of MPEG4.

Keywords:
Computer science Computer vision Artificial intelligence MPEG-4 Coding (social sciences) Wavelet Wavelet transform Coding tree unit Bitstream Object based Object (grammar) Decoding methods Mathematics Algorithm

Metrics

3
Cited By
0.23
FWCI (Field Weighted Citation Impact)
11
Refs
0.52
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Topics

Advanced Data Compression Techniques
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Image and Signal Denoising Methods
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Advanced Vision and Imaging
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition

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