JOURNAL ARTICLE

Volume rendering of DCT-based compressed 3D scalar data

Boon-Lock YeoBede Liu

Year: 1995 Journal:   IEEE Transactions on Visualization and Computer Graphics Vol: 1 (1)Pages: 29-43   Publisher: Institute of Electrical and Electronics Engineers

Abstract

The paper proposes a scheme to perform volume rendering from compressed scalar data. Instead of decompressing the entire data set before rendering, blocks of data are decompressed as needed. Discrete cosine transform based compression technique is used to illustrate the method. The data is partitioned into overlapping blocks to permit local rendering and allow easy parallelization. Compression by factor of 20 to 30 produces rendering virtually indistinguishable from rendering using the original uncompressed data. Speedup is obtained by making use of spatial homogeneity detected in the transform domain. Rendering time using the proposed approach is less than that of direct rendering from the entire uncompressed data. The proposed method thus offers an attractive option to reduce storage, computation, and transmission overhead of otherwise huge data sets.< >

Keywords:
Tiled rendering Rendering (computer graphics) Computer science Alternate frame rendering Uncompressed video Computer graphics (images) Volume rendering Real-time rendering Texture memory Software rendering Data compression Image-based modeling and rendering Discrete cosine transform Computation Computational science Computer vision Algorithm Computer graphics

Metrics

124
Cited By
5.52
FWCI (Field Weighted Citation Impact)
49
Refs
0.97
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
Advanced Data Compression Techniques
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Advanced Vision and Imaging
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
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