JOURNAL ARTICLE

Stochastic Billboard Clouds for Interactive Foliage Rendering

J. Dylan LacewellDavid EdwardsPeter ShirleyWilliam B. Thompson

Year: 2006 Journal:   Journal of Graphics Tools Vol: 11 (1)Pages: 1-12   Publisher: Taylor & Francis

Abstract

We render tree foliage levels of detail (LODs) using a new adaptation of billboard clouds. Our contributions are a simple and efficient billboard cloud creation algorithm designed specifically for tree foliage, and a method for smooth transitions between LODs. The cloud creation algorithm performs stochastic search to find a set of billboards that approximate the base mesh. Billboard clouds offer an alternative to traditional triangle reduction methods, which break down for foliage with its small, disconnected pieces of geometry. By projecting foliage geometry onto large precomputed textures, our method shifts the bulk of the runtime rendering to the fragment processing stage. This results in higher frame rates for most viewing distances, with adjustable visual accuracy. We give results for foliage from two fully detailed tree models and discuss implementation issues.

Keywords:
Rendering (computer graphics) Computer science k-d tree Computer graphics (images) Tree (set theory) Frame rate Cloud computing Set (abstract data type) Algorithm Computer vision Artificial intelligence Mathematics Combinatorics Tree traversal

Metrics

18
Cited By
2.18
FWCI (Field Weighted Citation Impact)
15
Refs
0.88
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
Data Visualization and Analytics
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
3D Shape Modeling and Analysis
Physical Sciences →  Engineering →  Computational Mechanics

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