JOURNAL ARTICLE

Shortest path ray tracing with sparse graphs

Robert FischerJonathan M. Lees

Year: 1993 Journal:   Geophysics Vol: 58 (7)Pages: 987-996   Publisher: Society of Exploration Geophysicists

Abstract

Abstract A technique for improving the efficiency of shortest path ray tracing (SPR) is presented. We analyze situations where SPR fails and provide quantitative measures to assess the performance of SPR ray tracing with varying numbers of nodes. Our improvements include perturbing the ray at interfaces according to Snell's Law, and a method to find correct rays efficiently in regions of low velocity contrast. This approach allows the investigator to use fewer nodes in the calculation, thereby increasing the computational efficiency. In two-dimensional (2-D) cross-borehole experiments we find that with our improvements, we need only use 2/3 as many nodes, saving up to 60 percent in time. Savings should be even greater in three dimensions. These improvements make SPR more attractive for tomographic applications in three dimensions.

Keywords:
Ray tracing (physics) Shortest path problem Computer science Tracing Algorithm Contrast (vision) Path tracing Path (computing) Path length Mathematical optimization Theoretical computer science Mathematics Optics Graph Computer vision Physics

Metrics

80
Cited By
2.96
FWCI (Field Weighted Citation Impact)
5
Refs
0.89
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
Medical Imaging Techniques and Applications
Health Sciences →  Medicine →  Radiology, Nuclear Medicine and Imaging
Seismic Imaging and Inversion Techniques
Physical Sciences →  Earth and Planetary Sciences →  Geophysics
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