JOURNAL ARTICLE

3D Reconstruction from Monocular Videos Using Neural Radiance Fields (NeRF)

Sajud Hamza Elinjulliparambil

Year: 2022 Journal:   International Journal of Emerging Research in Engineering and Technology Vol: 3 Pages: 115-127

Abstract

Monocular video-based 3D reconstruction has emerged as a fundamental yet challenging problem in computer vision, due to depth ambiguity, scale uncertainty, and limited viewpoint coverage. Traditional geometry-related approaches, which include Structure-from-Motion (SfM), Multi-View Stereo (MVS) and SLAM, are partial solutions and usually result in incomplete or noisy reconstruction. Neural Radiance Fields (NeRF) broke the previous paradigm of 3D generation by modelling the scene as a continuous volumetric generator, which takes 3D coordinates and viewing directions as inputs and neural colour and density as outputs to generate photorealistic novel-view images. This review follows the history of NeRF and its initial extensions to monocular video, such as sparse-view adaptations (PixelNeRF, DietNeRF, RegNeRF), dynamic and deformable scene modeling (D-NeRF, NSFF, NeRF-T), and optimization strategies, such as pose estimation, regularization, and efficiency. We address evaluation policies, datasets, and applications in the areas of AR/VR, robotics, cultural heritage, and digital content creation. Lastly, we provide a critical reflection on the limitations of NeRF and are able to identify future perspectives, such as improved priors in monocular input, faster inference, generalizable architectures, and lightweight models. The paper is a detailed overview of the methods that form the basis of neural-radiance-field-based monocular-video reconstruction and preconditions for further progress in that direction.

Keywords:
Monocular Radiance 3D reconstruction Iterative reconstruction Reflection (computer programming) Prior probability Scale (ratio) Noise (video)

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Topics

Advanced Vision and Imaging
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
3D Shape Modeling and Analysis
Physical Sciences →  Engineering →  Computational Mechanics
Robotics and Sensor-Based Localization
Physical Sciences →  Engineering →  Aerospace Engineering
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