JOURNAL ARTICLE

DHGS: Depth-Regularized Homogeneous 3D Gaussian Splatting for Real-Time Rendering

Keywords:
Computer science Homogeneous Rendering (computer graphics) Gaussian Computer graphics (images) Real-time rendering Artificial intelligence Mathematics Physics

Metrics

0
Cited By
0.00
FWCI (Field Weighted Citation Impact)
16
Refs
0.38
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Topics

Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
3D Shape Modeling and Analysis
Physical Sciences →  Engineering →  Computational Mechanics
Advanced Vision and Imaging
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
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