Xuehuai ShiLili WangXinda LiuWu JianZhiwen Shao
Foveated rendering provides an idea for improving the image synthesis performance of neural radiance fields (NeRF) methods. In this article, we propose a scene-aware foveated neural radiance fields method to synthesize high-quality foveated images in complex VR scenes at high frame rates. First, we construct a multi-ellipsoidal neural representation to enhance the neural radiance field's representation capability in salient regions of complex VR scenes based on the scene content. Then, we introduce a uniform sampling based foveated neural radiance field framework to improve the foveated image synthesis performance with one-pass color inference, and improve the synthesis quality by leveraging the foveated scene-aware objective function. Our method synthesizes high-quality binocular foveated images at the average frame rate of 66 frames per second ($FPS$FPS) in complex scenes with high occlusion, intricate textures, and sophisticated geometries. Compared with the state-of-the-art foveated NeRF method, our method achieves significantly higher synthesis quality in both the foveal and peripheral regions with 1.41-1.46× speedup. We also conduct a user study to prove that the perceived quality of our method has a high visual similarity with the ground truth.
Nianchen DengZhenyi HeJiannan YeBudmonde DuinkharjavPraneeth ChakravarthulaXubo YangQi Sun
Runze FanXuehuai ShiKangyu WangQixiang MaLili Wang
Chen GaoYipeng WangChangil KimJia‐Bin HuangJohannes Kopf
Xiaopeng ZhaoZhenlin AnQingrui PanLei Yang