JOURNAL ARTICLE

Proactive Caching With Distributed Deep Reinforcement Learning in 6G Cloud-Edge Collaboration Computing

Changmao WuZhengwei XuXiaoming HeQi LouYuanyuan XiaShuman Huang

Year: 2024 Journal:   IEEE Transactions on Parallel and Distributed Systems Vol: 35 (8)Pages: 1387-1399   Publisher: Institute of Electrical and Electronics Engineers

Abstract

Proactive caching in 6 G cloud-edge collaboration scenarios, intelligently and periodically updating the cached contents, can either alleviate the traffic congestion of backhaul link and edge cooperative link or bring multimedia services to mobile users. To further improve the network performance of 6 G cloud-edge, we consider the issue of multi-objective joint optimization, i.e. , maximizing edge hit ratio while minimizing content access latency and traffic cost. To solve this complex problem, we focus on the distributed deep reinforcement learning (DRL)-based method for proactive caching, including content prediction and content decision-making. Specifically, since the prior information of user requests is seldom available practically in the current time period, a novel method named temporal convolution sequence network (TCSN) based on the temporal convolution network (TCN) and attention model is used to improve the accuracy of content prediction. Furthermore, according to the value of content prediction, the distributional deep Q network (DDQN) seeks to build a distribution model on returns to optimize the policy of content decision-making. The generative adversarial network (GAN) is adapted in a distributed fashion, emphasizing learning the data distribution and generating compelling data across multiple nodes. In addition, the prioritized experience replay (PER) is helpful to learn from the most effective sample. So we propose a multivariate fusion algorithm called PG-DDQN. Finally, faced with such a complex scenario, a distributed learning architecture, i.e. , multi-agent learning architecture is efficiently used to learn DRL-based methods in a manner of centralized training and distributed inference. The experiments prove that our proposal achieves satisfactory performance in terms of edge hit ratio, traffic cost and content access latency.

Keywords:
Computer science Cloud computing Reinforcement learning Distributed computing Edge computing Enhanced Data Rates for GSM Evolution Edge device Computer network Artificial intelligence Operating system

Metrics

14
Cited By
11.72
FWCI (Field Weighted Citation Impact)
29
Refs
0.97
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Caching and Content Delivery
Physical Sciences →  Computer Science →  Computer Networks and Communications
IoT and Edge/Fog Computing
Physical Sciences →  Computer Science →  Computer Networks and Communications
Cloud Computing and Resource Management
Physical Sciences →  Computer Science →  Information Systems

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