JOURNAL ARTICLE

Emergency Swarm: A Digital Fabrication Collective for Post-disaster Scenarios

Burak Delikanlı

Year: 2024 Journal:   Journal of Computational Design Vol: 5 (1)Pages: 83-104   Publisher: Istanbul Technical University

Abstract

Earthquakes in Turkey serve as unfortunate reminders etched in collective memory. Despite years of preparation by governmental and civil organizations for the devastating impacts of earthquakes, organizational challenges persist in the post-disaster. Disasters like the February 6 earthquakes, for which we directed all available resources post-disaster, often exceed the capacity of existing organizations. To address such limitations in the future, the integration of digital fabrication tools and artificial intelligence supported organization of civil collectives emerges as a potential game-changer in disaster management. Within this framework, the paper delves into open-source architectural approaches, placing digital fabrication tools at the forefront, and explores their application in emergency scenarios. The culmination of this research proposes the formation of a collective named Emergency Swarm, managed by artificial intelligence bots through the Discord network. The paper details the flow of data within this network and outlines how stakeholders will interact. The conclusion sparks a discussion on the future directions and applications of this innovative network, contemplating its potential to revolutionize disaster response strategies and enhance the resilience of communities in the face of unforeseen challenges.

Keywords:
Resilience (materials science) Emergency management Computer science Disaster recovery Collective intelligence Engineering Computer security Knowledge management Political science

Metrics

1
Cited By
0.62
FWCI (Field Weighted Citation Impact)
11
Refs
0.55
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Evacuation and Crowd Dynamics
Physical Sciences →  Engineering →  Ocean Engineering
Mobile Crowdsensing and Crowdsourcing
Physical Sciences →  Computer Science →  Computer Science Applications
IoT and Edge/Fog Computing
Physical Sciences →  Computer Science →  Computer Networks and Communications
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