Zhaocheng NiuHui LiuYiming GeJunzhao Du
Mobile edge computing introduces a novel computing paradigm for mobile devices, reducing execution latency and energy consumption by offloading tasks to edge servers or other idle mobile devices. In this paper, we consider the utility optimization problem of two typical computing tasks, latency-sensitive tasks and latency-tolerant tasks, among multiple mobile devices and base stations. Mobile devices can choose three computing modes to optimize utility: local computing, task allocation to base stations, and task allocation to other mobile devices through device-to-device communication. To address this problem, we formalize it as a potential game for multi-mobile device multi-base station task offloading. Furthermore, we prove the existence of a Nash equilibrium for the modeled potential game and propose a task allocation scheme for hybrid tasks. This scheme maximizes both energy consumption utility and task execution utility by optimizing task offloading mode selection and task execution order scheduling. Simulation results show that our proposed scheme can substantially enhance user utility and has good scalability with the increase of mobile devices.
En WangPengmin DongYuanbo XuDawei LiLiang WangYongjian Yang
Shuang ChenYing ChenXin ChenYuemei Hu
En WangHan WangPengmin DongYuanbo XuYongjian Yang
Ben WangLi TingruiXun HanHuahui Li
Haibo ZhangQiuji LuanJiang ZhuXiaofan He