JOURNAL ARTICLE

Data Augmentation for Human Activity Recognition With Generative Adversarial Networks

Marcos LupiónFederico CrucianiIan ClelandChris NugentPilar M. Ortigosa

Year: 2024 Journal:   IEEE Journal of Biomedical and Health Informatics Vol: 28 (4)Pages: 2350-2361   Publisher: Institute of Electrical and Electronics Engineers

Abstract

Currently, Human Activity Recognition (HAR) applications need a large volume of data to be able to generalize to new users and environments. However, the availability of labeled data is usually limited and the process of recording new data is costly and time-consuming. Synthetically increasing datasets using Generative Adversarial Networks (GANs) has been proposed, outperforming cropping, time-warping, and jittering techniques on raw signals. Incorporating GAN-generated synthetic data into datasets has been demonstrated to improve the accuracy of trained models. Regardless, currently, there is no optimal GAN architecture to generate accelerometry signals, neither a proper evaluation methodology to assess signal quality or accuracy using synthetic data. This work is the first to propose conditional Wasserstein Generative Adversarial Networks (cWGANs) to generate synthetic HAR accelerometry signals. Furthermore, we calculate quality metrics from the literature and study the impact of synthetic data on a large HAR dataset involving 395 users. Results show that i) cWGAN outperforms original Conditional Generative Adversarial Networks (cGANs), being 1D convolutional layers appropriate for generating accelerometry signals, ii) the performance improvement incorporating synthetic data is more significant as the dataset size is smaller, and iii) the quantity of synthetic data required is inversely proportional to the quantity of real data.

Keywords:
Computer science Synthetic data Raw data Artificial intelligence Generative grammar Dynamic time warping Process (computing) Machine learning Generative adversarial network Adversarial system Data mining Pattern recognition (psychology) Deep learning

Metrics

21
Cited By
11.13
FWCI (Field Weighted Citation Impact)
53
Refs
0.97
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Human Pose and Action Recognition
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Balance, Gait, and Falls Prevention
Health Sciences →  Health Professions →  Physical Therapy, Sports Therapy and Rehabilitation
Anomaly Detection Techniques and Applications
Physical Sciences →  Computer Science →  Artificial Intelligence
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