JOURNAL ARTICLE

Where and How: Mitigating Confusion in Neural Radiance Fields from Sparse Inputs

Abstract

Neural Radiance Fields from Sparse inputs (NeRF-S) have shown great potential in synthesizing novel views with a limited number of observed viewpoints. However, due to the inherent limitations of sparse inputs and the gap between non-adjacent views, rendering results often suffer from over-fitting and foggy surfaces, a phenomenon we refer to as "CONFUSION" during volume rendering. In this paper, we analyze the root cause of this confusion and attribute it to two fundamental questions: "WHERE" and "HOW". To this end, we present a novel learning framework, WaH-NeRF, which effectively mitigates confusion by tackling the following challenges: (i) "WHERE" to Sample? in NeRF-S-we introduce a Deformable Sampling strategy and a Weight-based Mutual Information Loss to address sample-position confusion arising from the limited number of viewpoints; and (ii) "HOW" to Predict? in NeRF-S-we propose a Semi-Supervised NeRF learning Paradigm based on pose perturbation and a Pixel-Patch Correspondence Loss to alleviate prediction confusion caused by the disparity between training and testing viewpoints. By integrating our proposed modules and loss functions, WaH-NeRF outperforms previous methods under the NeRF-S setting. Code is available https://github.com/bbbbby-99/WaH-NeRF.

Keywords:
Confusion Viewpoints Computer science Radiance Rendering (computer graphics) Artificial intelligence Isotropy Root cause Pixel Computer vision Machine learning Acoustics

Metrics

6
Cited By
3.97
FWCI (Field Weighted Citation Impact)
29
Refs
0.94
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
Advanced Vision and Imaging
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Generative Adversarial Networks and Image Synthesis
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition

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