JOURNAL ARTICLE

Toward Ubiquitous Semantic Metaverse: Challenges, Approaches, and Opportunities

Kai LiBilly Pik Lik LauXin YuanWei NiMohsen GuizaniChau Yuen

Year: 2023 Journal:   IEEE Internet of Things Journal Vol: 10 (24)Pages: 21855-21872   Publisher: Institute of Electrical and Electronics Engineers

Abstract

In recent years, ubiquitous semantic Metaverse has been studied to revolutionize immersive cyber-virtual experiences for augmented reality (AR) and virtual reality (VR) users, which leverages advanced semantic understanding and representation to enable seamless, context-aware interactions within mixed-reality environments. This survey focuses on the intelligence and spatiotemporal characteristics of four fundamental system components in ubiquitous semantic Metaverse, i.e., artificial intelligence (AI), spatiotemporal data representation (STDR), Semantic Internet of Things (SIoT), and semantic-enhanced digital twin (SDT). We thoroughly survey the representative techniques of the four fundamental system components that enable intelligent, personalized, and context-aware interactions with typical use cases of the ubiquitous semantic Metaverse, such as remote education, work and collaboration, entertainment and socialization, healthcare, and e-commerce marketing. Furthermore, we outline the opportunities for constructing the future ubiquitous semantic Metaverse, including scalability and interoperability, privacy and security, performance measurement and standardization, as well as ethical considerations and responsible AI. Addressing those challenges is important for creating a robust, secure, and ethically sound system environment that offers engaging immersive experiences for the users and AR/VR applications.

Keywords:
Computer science Metaverse Augmented reality Ubiquitous computing Context (archaeology) Human–computer interaction Semantic Web Interoperability World Wide Web Semantic interoperability Data science Virtual reality

Metrics

68
Cited By
16.59
FWCI (Field Weighted Citation Impact)
168
Refs
0.99
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Virtual Reality Applications and Impacts
Physical Sciences →  Computer Science →  Human-Computer Interaction
IoT and Edge/Fog Computing
Physical Sciences →  Computer Science →  Computer Networks and Communications
Robotics and Automated Systems
Physical Sciences →  Engineering →  Control and Systems Engineering

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