JOURNAL ARTICLE

Learning Memorize Arabic Vocabulary with Hangman Games

Candra WijayaMurdiono MurdionoRenat Sarimov

Year: 2023 Journal:   Arabi Journal of Arabic Studies Vol: 8 (1)Pages: 11-21   Publisher: IMLA (Arabic Teacher and Lecturer Association of Indonesia)

Abstract

The use of Hangman game media is based on the lack of Arabic language game media. This condition causes students to become bored and pay less attention to learning. The lack of game media supporting Arabic as the main language makes researchers use the Hangman game media. This study aims to see how efficiently the Hangman interactive game improves vocabulary memorization XI grade students. The pre-experimental method was adopted, in which the researcher conducted a pre- and post-test. The researcher utilized a simple random sampling procedure using a sample of 28 students in her study. The data gathering strategy employed observation and tests to determine the student knowledge level. The T Test is a method of data analysis. In this case, students' scores improved after they played the Hangman game. After playing the Hangman game, students can memorize 5-6 new vocabulary words on average. Which was possible to say that using Hangman games to improve students' vocabulary memorization is effective. The Hangman game can be used as the main medium of learning or inserted in making learning materials on powerpoint to make learning conditions more enjoyable.

Keywords:
Memorization Vocabulary Test (biology) Arabic Mathematics education Computer science Educational game Multimedia Psychology Linguistics

Metrics

1
Cited By
1.23
FWCI (Field Weighted Citation Impact)
24
Refs
0.77
Citation Normalized Percentile
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Citation History

Topics

Arabic Language Education Studies
Social Sciences →  Social Sciences →  Education
Educational Methods and Media Use
Physical Sciences →  Computer Science →  Information Systems
Language Acquisition and Education
Social Sciences →  Psychology →  Developmental and Educational Psychology
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