JOURNAL ARTICLE

Skeleton-based Generative Adversarial Networks for Font Shape Style Transfer

Abstract

This paper presents a new font shape style transfer technique that employs a generative adversarial network (GAN) and skeleton-based input feature maps to modify a target text to match a target font shape while retaining the original text content. Our GAN model is modified from a Shape-Matching GAN which utilizes a StyleNet generator and a PatchGAN discriminator. Rather than using a base-font character images as input to the generator like other existing font transfer models, we utilize the proposed skeleton-based features as input. The experimental results show that our model can produce the unseen characters in the desired font style better than an existing method.

Keywords:
Font Computer science Generator (circuit theory) Generative grammar Character (mathematics) Discriminator Artificial intelligence Matching (statistics) Transfer (computing) Pattern recognition (psychology) Key (lock) Computer vision Mathematics Power (physics) Geometry Telecommunications

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FWCI (Field Weighted Citation Impact)
15
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0.06
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Topics

Generative Adversarial Networks and Image Synthesis
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
Handwritten Text Recognition Techniques
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition

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