Immersive virtual environments offer a vast, un-tapped potential for facilitating various forms of learning and interaction, which could lead to significant improvements in learning outcomes. The proposed immersive environment enables a collaborative environment for people from across the globe to interact in a meaningful way, be it for education or business. Learning would be more interesting and students would be much more focused in such a virtual environment. Students would be able to inspect models up close altogether at once and would also have an environment where they could interact unlike online classes where there is little to no interactivity. Effective use of VR could also be the way forward for major multinational companies that has their presence felt across the globe and can now establish a common ground for people from multiple backgrounds to interact with one another. Achieving this involves creating a virtual environment with a central hub that connects to different rooms. The central hub will act as a control point for the rest of the rooms to be implemented.
Karthikeyan JothikumarV. GomathiG. KeerthikasriK.S. Bibinsha
Jonathan C. SilversteinFred DechMarcia EdisonPeter JurekW. Scott HeltonN. Joseph Espat
Juan Antonio Juanes MéndezPablo RuisotoLaura Briz-Ponce
Brigitte S. CypressMeriam Caboral‐Stevens