JOURNAL ARTICLE

Design Principles of a Mixed-Reality Shopping Assistant System in Omnichannel Retail

Shubham JainGabriele ObermeierAndreas AuingerDirk WerthGabriel Kiss

Year: 2023 Journal:   Applied Sciences Vol: 13 (3)Pages: 1384-1384   Publisher: Multidisciplinary Digital Publishing Institute

Abstract

New digital technologies furnish retail managers with new means to enhance consumer experiences in omnichannel retailing. Conceptual academic literature and industry emphasize the promising use of immersive digital displays and their potential benefits for retailers. In this research, we present the design of a personal shopping assistance system that is based on optical see-through mixed-reality technology. Microsoft HoloLens 2 was leveraged as the archetype to realize this novel system, facilitating consumer information search and decision making. The design incorporates various shopping assistance elements (i.e., product information, reviews, recommendations, product availability, videos, a virtual cart, and an option to buy). Users can interact with these elements with gesture-based inputs to navigate through the interface. A qualitative study with 35 participants was conducted to collect users’ feedback and perceptions about the mixed-reality shopping assistant system. Derived from the qualitative feedback, we propose seven design principles that aim to support future designs and developments of mixed-reality shopping applications for head-mounted displays in omnichannel retail: rigor, informativeness, tangibility, summary, comparability, flexibility and holism.

Keywords:
Omnichannel Computer science Flexibility (engineering) Mixed reality Enabling Human–computer interaction Product (mathematics) Virtual reality Multimedia Knowledge management World Wide Web Psychology

Metrics

7
Cited By
2.16
FWCI (Field Weighted Citation Impact)
67
Refs
0.85
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Consumer Retail Behavior Studies
Social Sciences →  Business, Management and Accounting →  Marketing
Virtual Reality Applications and Impacts
Physical Sciences →  Computer Science →  Human-Computer Interaction
Augmented Reality Applications
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition

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