JOURNAL ARTICLE

BigMEC: Scalable Service Migration for Mobile Edge Computing

Abstract

The proximity of Mobile Edge Computing offers the potential for offloading low latency closed-loop applications from mobile \ndevices. However, to repair decreases in quality of service (QoS), e.g., resulting from user mobility, the placement of service instances must be continually updated – essential for mission critical applications that cannot tolerate decreased QoS, for example virtual reality or networked control systems. This paper presents BigMEC, a decentralized service placement algorithm that achieves scalable, fast, and high-quality placements by making local service migration decisions immediately when a drop in QoS is detected. The algorithm relies on reinforcement learning to adapt to unknown scenarios and to approximate long-term optimal placement updates by taking future transition costs into account. BigMEC limits each decentralized migration decision to nearby edge sites. Thus, decision computation times are independent of the number of nodes in the network and well below 10ms in our experimental setup. Our ablation study validates that, using its scalable approach to decentralized resource conflict resolution, BigMEC quickly approaches optimal placement with increasing local view size, and that it can reliably learn to approximate long-term optimal migration decisions, given only a black-box optimization objective.

Keywords:
Computer science Scalability Distributed computing Quality of service Edge device Mobile edge computing Computer network Reinforcement learning Mobile device Enhanced Data Rates for GSM Evolution Edge computing Computation Server Cloud computing Artificial intelligence

Metrics

5
Cited By
0.86
FWCI (Field Weighted Citation Impact)
36
Refs
0.69
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

IoT and Edge/Fog Computing
Physical Sciences →  Computer Science →  Computer Networks and Communications
Mobile Crowdsensing and Crowdsourcing
Physical Sciences →  Computer Science →  Computer Science Applications
Age of Information Optimization
Physical Sciences →  Computer Science →  Computer Networks and Communications

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