JOURNAL ARTICLE

Fine-Grained Predicates Learning for Scene Graph Generation

Abstract

The performance of current Scene Graph Generation models is severely hampered by some hard-to-distinguish predicates, e.g., "woman-on/standing on/walking on-beach" or "woman-near/looking at/in front of-child". While general SGG models are prone to predict head predicates and existing re-balancing strategies prefer tail categories, none of them can appropriately handle these hard-to-distinguish predicates. To tackle this issue, inspired by fine-grained image classification, which focuses on differentiating among hard-to-distinguish object classes, we propose a method named Fine-Grained Predicates Learning (FGPL) which aims at differentiating among hard-to-distinguish predicates for Scene Graph Generation task. Specifically, we first introduce a Predicate Lattice that helps SGG models to figure out fine-grained predicate pairs. Then, utilizing the Predicate Lattice, we propose a Category Discriminating Loss and an Entity Discriminating Loss, which both contribute to distinguishing fine-grained predicates while maintaining learned discriminatory power over recognizable ones. The proposed model-agnostic strategy significantly boosts the performances of three benchmark models (Transformer, VCTree, and Motif) by 22.8%, 24.1% and 21.7% of Mean Recall (mR@100) on the Predicate Classification sub-task, respectively. Our model also outperforms state-of-the-art methods by a large margin (i.e., 6.1%, 4.6%, and 3.2% of Mean Recall (mR@100)) on the Visual Genome dataset. Codes are publicly available 1 1 https://github.com/XinyuLyu/FGPL.

Keywords:
Computer science Predicate (mathematical logic) Artificial intelligence Recall Transformer Graph Natural language processing Machine learning Theoretical computer science Programming language

Metrics

45
Cited By
3.11
FWCI (Field Weighted Citation Impact)
40
Refs
0.93
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Multimodal Machine Learning Applications
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Domain Adaptation and Few-Shot Learning
Physical Sciences →  Computer Science →  Artificial Intelligence
Human Pose and Action Recognition
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition

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