JOURNAL ARTICLE

Deep-Reinforcement-Learning-Based Resource Allocation for Cloud Gaming via Edge Computing

Xiaoheng DengJingjing ZhangHonggang ZhangPing Jiang

Year: 2022 Journal:   IEEE Internet of Things Journal Vol: 10 (6)Pages: 5364-5377   Publisher: Institute of Electrical and Electronics Engineers

Abstract

Compared with cloud computing, edge computing is capable of effectively solving the high latency problem in cloud gaming. However, there are still several challenges to address for optimizing system performance. On the one hand, the unpredictable bursts of game requests can cause server overload and network congestion. On the other hand, the mobility of players makes the system highly dynamic. Although existing research has studied game fairness and latency separately to improve the Quality of Experience (QoE), a tradeoff between fairness and latency has been largely ignored. Furthermore, how to balance network and computing load is identified as another constraint during optimization. Focusing on latency, fairness, and load balance simultaneously, we propose an adaptive resource allocation strategy through deep reinforcement learning (DRL) for a dynamic gaming system. The experimental results have demonstrated that the proposed algorithm outperforms the traditional optimization methods and classical reinforcement learning algorithms in solving complex multimodal reward problems.

Keywords:
Computer science Reinforcement learning Cloud computing Latency (audio) Quality of experience Edge computing Distributed computing Resource allocation Computer network Artificial intelligence Quality of service

Metrics

37
Cited By
7.93
FWCI (Field Weighted Citation Impact)
44
Refs
0.96
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

IoT and Edge/Fog Computing
Physical Sciences →  Computer Science →  Computer Networks and Communications
Image and Video Quality Assessment
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Visual Attention and Saliency Detection
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition

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