JOURNAL ARTICLE

OCR-Pose: Occlusion-aware Contrastive Representation for Unsupervised 3D Human Pose Estimation

Junjie WangZhenbo YuZhengyan TongHang WangJinxian LiuWenjun ZhangXiaoyan Wu

Year: 2022 Journal:   Proceedings of the 30th ACM International Conference on Multimedia Pages: 5477-5485

Abstract

Occlusion is a significant problem in 3D human pose estimation from the 2D counterpart. On one hand, without explicit annotation, the 3D skeleton is hard to be accurately estimated from the occluded 2D pose. On the other hand, one occluded 2D pose might correspond to multiple 3D skeletons with low confidence parts. To address these issues, we decouple the 3D representation feature into view-invariant part termed occlusion-aware feature and view-dependent part termed rotation feature to facilitate subsequent optimization of the former. Then we propose an occlusion-aware contrastive representation based scheme (OCR-Pose) consisting of Topology Invariant Contrastive Learning module (TiCLR) and View Equivariant Contrastive Learning module (VeCLR). Specifically, TiCLR drives invariance to topology transformation, i.e., bridging the gap between an occluded 2D pose and the unoccluded one. While VeCLR encourages equivariance to view transformation, i.e., capturing the geometric similarity of the 3D skeleton in two views. Both modules optimize occlusion-aware constrastive representation with pose filling and lifting networks via an iterative training strategy in an end-to-end manner. OCR-Pose not only achieves superior performance against state-of-the-art unsupervised methods on unoccluded benchmarks, but also obtains significant improvements when occlusion is involved. Our project is available at https://sites.google.com/view/ocr-pose.

Keywords:
Pose Artificial intelligence Computer science Occlusion Computer vision 3D pose estimation Representation (politics) Invariant (physics) Pattern recognition (psychology) Annotation Feature (linguistics) Feature learning Rigid transformation Mathematics

Metrics

9
Cited By
0.62
FWCI (Field Weighted Citation Impact)
27
Refs
0.76
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Human Pose and Action Recognition
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Hand Gesture Recognition Systems
Physical Sciences →  Computer Science →  Human-Computer Interaction
Gait Recognition and Analysis
Physical Sciences →  Engineering →  Biomedical Engineering

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