JOURNAL ARTICLE

Controllable Free Viewpoint Video Reconstruction Based on Neural Radiance Fields and Motion Graphs

He ZhangFan LiJianhui ZhaoChao TanDong‐Ming ShenYebin LiuChangyuan Yu

Year: 2022 Journal:   IEEE Transactions on Visualization and Computer Graphics Vol: 29 (12)Pages: 4891-4905   Publisher: Institute of Electrical and Electronics Engineers

Abstract

In this paper, we propose a controllable high-quality free viewpoint video generation method based on the motion graph and neural radiance fields (NeRF). Different from existing pose-driven NeRF or time/structure conditioned NeRF works, we propose to first construct a directed motion graph of the captured sequence. Such a sequence-motion-parameterization strategy not only enables flexible pose control for free viewpoint video rendering but also avoids redundant calculation of similar poses and thus improves the overall reconstruction efficiency. Moreover, to support body shape control without losing the realistic free viewpoint rendering performance, we improve the vanilla NeRF by combining explicit surface deformation and implicit neural scene representations. Specifically, we train a local surface-guided NeRF for each valid frame on the motion graph, and the volumetric rendering was only performed in the local space around the real surface, thus enabling plausible shape control ability. As far as we know, our method is the first method that supports both realistic free viewpoint video reconstruction and motion graph-based user-guided motion traversal. The results and comparisons further demonstrate the effectiveness of the proposed method.

Keywords:
Computer science Computer vision Artificial intelligence Rendering (computer graphics) Graph traversal Graph Computer graphics (images) Theoretical computer science

Metrics

10
Cited By
1.24
FWCI (Field Weighted Citation Impact)
47
Refs
0.77
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Advanced Vision and Imaging
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
3D Shape Modeling and Analysis
Physical Sciences →  Engineering →  Computational Mechanics
Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
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