JOURNAL ARTICLE

USING ARTIFICIAL INTELLIGENCE ACCELERATORS TO TRAIN COMPUTER GAME CHARACTERS

Abstract

A review of the literature has shown that today, given the complexity of computational processes and the high cost of these processes, the gaming computer industry needs to improve hardware and software to increase the efficiency and speed of processing artificial intelligence algorithms. An analysis of existing machine learning tools and existing hardware solutions to accelerate artificial intelligence. A reasonable choice of hardware solutions that are most effective for the implementation of the task. Possibilities of practical use of the artificial intelligence accelerator are investigated. The effectiveness of the proposed solutions has been proven by experiments. The use of an artificial intelligence accelerator model allowed to accelerate the learning of a computer game character by 2.14 times compared to classical methods.

Keywords:
Computer science Artificial intelligence Software Task (project management) Computer game Character (mathematics) Machine learning Computer engineering Operating system Multimedia Systems engineering Engineering

Metrics

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Cited By
0.00
FWCI (Field Weighted Citation Impact)
22
Refs
0.37
Citation Normalized Percentile
Is in top 1%
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Topics

Artificial Intelligence in Education
Physical Sciences →  Computer Science →  Information Systems

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