JOURNAL ARTICLE

Perception‐to‐Cognition Tactile Sensing Based on Artificial‐Intelligence‐Motivated Human Full‐Skin Bionic Electronic Skin

Abstract

Abstract Traditional electronic skin (e‐skin), due to the lack of human‐brain‐like thinking and judging capability, is powerless to accelerate the pace to the intelligent era. Herein, artificial intelligence (AI)‐motivated full‐skin bionic (FSB) e‐skin consisting of the structures of human vellus hair, epidermis–dermis–hypodermis, is proposed. Benefiting from the double interlocked layered microcone structure and supercapacitive iontronic effect, the FSB e‐skin exhibits ultrahigh sensitivity of 8053.1 kPa −1 (<1 kPa), linear sensitivity of 3103.5 kPa −1 (1–34 kPa), and fast response/recovery time of <5.6 ms. In addition, it can realize the evolution from tactile perception to advanced intelligent tactile cognition after being equipped with a “brain”. First, static/dynamic contactless tactile perception is achieved based on the triboelectric effect of the vellus hair bionics. Second, the supercapacitive iontronic effect based structural bionics of the epidermis–dermis–hypodermis and a five‐layer multilayer perception (MLP) enable the general intelligent tactile cognition of gesture cognition and robot interaction. Most importantly, by making full use of the FSB e‐skin with a six‐layer MLP neural network, an advanced intelligent material cognition system is developed for real‐time cognition of the object material species and locations via one contact, which surpasses the capability of humans.

Keywords:
Bionics Tactile perception Electronic skin Materials science Cognition Tactile sensor Perception Computer science Artificial intelligence Artificial skin Biomimetics Computer vision Biomedical engineering Robot Neuroscience Nanotechnology Biology Engineering

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Citation History

Topics

Advanced Sensor and Energy Harvesting Materials
Physical Sciences →  Engineering →  Biomedical Engineering
Tactile and Sensory Interactions
Life Sciences →  Neuroscience →  Cognitive Neuroscience
Interactive and Immersive Displays
Physical Sciences →  Computer Science →  Human-Computer Interaction
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