Antonis KarterisManolis KatsaragakisDimosthenis MasourosDimitrios Soudris
The incessant technological advancements of recent Internet of Things (IoT) networks have led to a rapidly increasing number of connected devices and workloads. Resource management is a key technique for such systems to operate efficiently. In this paper, we present SGRM, a game theory-based framework for dynamic resource management of IoT networks under CPU, memory, bandwidth and latency constraints. SGRM combines a novel execution time prediction mechanism along with Stackelberg games and Vickrey auctions in order to tackle the multi-objective problem of task offloading in a competitive Edge Computing system. We design, implement and evaluate our novel game theory-based framework over a real IoT system for a diverse set of interference scenarios and varying devices, showing that i) the proposed prediction mechanism can provide accurate predictions, achieving 2.3% absolute percentage error on average, ii) SGRM achieves near-optimal results and outperforms alternative solutions by up to 66.6% and iii) SGRM provides scalable, real-time and lightweight performance characteristics.
Yuqi FanGuangming ShenZhifeng JinDonghui HuLei ShiXiaohui Yuan
Yuqi FanZhifeng JinGuangming ShenDonghui HuLei ShiXiaohui Yuan
Guangshun LiYing ZhangMaoli WangJunhua WuQingyan LinXiaofei Sheng
Yuan ChaiXiao‐Jun ZengQuan ChenLianglun Cheng