JOURNAL ARTICLE

SGRM: Stackelberg Game-Based Resource Management for Edge Computing Systems

Antonis KarterisManolis KatsaragakisDimosthenis MasourosDimitrios Soudris

Year: 2022 Journal:   2022 Design, Automation & Test in Europe Conference & Exhibition (DATE) Pages: 1203-1208

Abstract

The incessant technological advancements of recent Internet of Things (IoT) networks have led to a rapidly increasing number of connected devices and workloads. Resource management is a key technique for such systems to operate efficiently. In this paper, we present SGRM, a game theory-based framework for dynamic resource management of IoT networks under CPU, memory, bandwidth and latency constraints. SGRM combines a novel execution time prediction mechanism along with Stackelberg games and Vickrey auctions in order to tackle the multi-objective problem of task offloading in a competitive Edge Computing system. We design, implement and evaluate our novel game theory-based framework over a real IoT system for a diverse set of interference scenarios and varying devices, showing that i) the proposed prediction mechanism can provide accurate predictions, achieving 2.3% absolute percentage error on average, ii) SGRM achieves near-optimal results and outperforms alternative solutions by up to 66.6% and iii) SGRM provides scalable, real-time and lightweight performance characteristics.

Keywords:
Computer science Stackelberg competition Scalability Distributed computing Latency (audio) Resource management (computing) Edge computing Game theory Enhanced Data Rates for GSM Evolution Resource allocation Internet of Things Computer network Embedded system Operating system Artificial intelligence

Metrics

2
Cited By
0.50
FWCI (Field Weighted Citation Impact)
22
Refs
0.44
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

IoT and Edge/Fog Computing
Physical Sciences →  Computer Science →  Computer Networks and Communications
Age of Information Optimization
Physical Sciences →  Computer Science →  Computer Networks and Communications
Cloud Computing and Resource Management
Physical Sciences →  Computer Science →  Information Systems
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