Abstract

The Geometry-based Point Cloud Compression (G-PCC) proposed by the Moving Picture Experts Group (MPEG) is the state-of-art point cloud compression algorithm. It provides an efficient lossy geometry compression technique called triangle soup (Trisoup) for static point clouds. Based on the pruned octree structure, Trisoup provides a local surface model consisting of multiple triangles and compresses vertices of the triangles instead of directly compressing the positions of the original points. Accordingly, we propose a point-voting based method to improve the triangle-construction within each leaf node. This new method leverages the node-based points distribution for more precise vertices determination, which better fits the local surface. Experimental results demonstrate the effectiveness of our point-voting based method for both objective and subjective quality evaluation.

Keywords:
Point cloud Octree Computer science Lossy compression Point (geometry) Compression (physics) Voting Node (physics) Surface (topology) Geometry Algorithm Computer vision Artificial intelligence Mathematics Engineering Structural engineering

Metrics

4
Cited By
0.78
FWCI (Field Weighted Citation Impact)
16
Refs
0.67
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

3D Shape Modeling and Analysis
Physical Sciences →  Engineering →  Computational Mechanics
Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
3D Surveying and Cultural Heritage
Physical Sciences →  Earth and Planetary Sciences →  Geology
© 2026 ScienceGate Book Chapters — All rights reserved.