JOURNAL ARTICLE

GPU‐based interactive visualization framework for ultrasound datasets

Sukhyun LimKoojoo KwonByeong‐Seok Shin

Year: 2009 Journal:   Computer Animation and Virtual Worlds Vol: 20 (1)Pages: 11-23   Publisher: Wiley

Abstract

Abstract Ultrasound imaging is widely used in medical areas. By transmitting ultrasound signals into the human body, their echoed signals can be rendered to represent the shape of internal organs. Although its image quality is inferior to that of CT or MR, ultrasound is widely used for its speed and reasonable cost. Volume rendering techniques provide methods for rendering the 3D volume dataset intuitively. We present a visualization framework for ultrasound datasets that uses programmable graphics hardware. For this, we convert ultrasound coordinates into Cartesian form. In ultrasound datasets, however, since physical storage and representation space is different, we apply different sampling intervals adaptively for each ray. In addition, we exploit multiple filtered datasets in order to reduce noise. By our method, we can determine the adequate filter size without considering the filter size. As a result, our approach enables interactive volume rendering for ultrasound datasets, using a consumer‐level PC. Copyright © 2009 John Wiley & Sons, Ltd.

Keywords:
Computer science Rendering (computer graphics) Visualization Volume rendering Computer vision Ultrasound Artificial intelligence Computer graphics (images) 3D rendering Radiology

Metrics

12
Cited By
1.27
FWCI (Field Weighted Citation Impact)
33
Refs
0.89
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
Medical Image Segmentation Techniques
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
3D Shape Modeling and Analysis
Physical Sciences →  Engineering →  Computational Mechanics
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