JOURNAL ARTICLE

Interactive maximum projection volume rendering

Abstract

Maximum projection is a volume rendering technique that, for each pixel, finds the maximum intensity along a projector. For certain important classes of data, this is an approximation to summation rendering which produces superior visualizations. We show how maximum projection rendering with additional depth cues can be implemented using simple affine transformations in object space. This technique can be used together with 3D graphics libraries and standard graphics hardware, thus allowing interactive manipulations of the volume data. The algorithm presented allows for a wide range of tradeoffs between interactivity and image quality.

Keywords:
Rendering (computer graphics) Computer science Computer graphics (images) Real-time rendering Volume rendering Tiled rendering Projector 3D rendering Software rendering Alternate frame rendering Computer vision Parallel rendering Interactivity Maximum intensity projection Artificial intelligence Computer graphics 3D computer graphics Multimedia

Metrics

26
Cited By
1.29
FWCI (Field Weighted Citation Impact)
12
Refs
0.82
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
Advanced Vision and Imaging
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
3D Shape Modeling and Analysis
Physical Sciences →  Engineering →  Computational Mechanics

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