JOURNAL ARTICLE

Optimal Pricing for Service Caching and Task Offloading in Edge Computing

Abstract

Motivated by the emergence of function-as-a-service (FaaS) as a programming abstraction for edge computing, we consider the problem of caching and pricing applications for edge computation offloading. We model the problem as a multiple-follower Stackelberg game, where the operator is the leader and decides what applications to cache and how much to charge for their use, while the wireless devices (WDs) are the followers and decide whether or not to offload their computations. We show that the WDs' interaction can be modeled as a player-specific congestion game and show the existence and computability of equilibria. We then show that the equilibrium price of the operator can be computed in polynomial time for any cache placement, and propose a greedy algorithm for computing the applications to be cached. We use extensive simulations to show that the proposed heuristic performs close to optimal at negligible computational overhead.

Keywords:
Computer science Cache Stackelberg competition Computation offloading Edge computing Mobile edge computing Enhanced Data Rates for GSM Evolution Nash equilibrium Heuristic Server Distributed computing Mathematical optimization Computer network

Metrics

7
Cited By
1.50
FWCI (Field Weighted Citation Impact)
34
Refs
0.76
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

IoT and Edge/Fog Computing
Physical Sciences →  Computer Science →  Computer Networks and Communications
Blockchain Technology Applications and Security
Physical Sciences →  Computer Science →  Information Systems
Mobile Crowdsensing and Crowdsourcing
Physical Sciences →  Computer Science →  Computer Science Applications

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