JOURNAL ARTICLE

Multi-Server Offloading Based on Game Theory in Cloud-Edge Collaborative Computing

Abstract

As a new computing paradigm, Cloud-Edge collaborative computing has injected new vitality into edge computing. To make full use of the resources of Cloud Computing Server and Edge Computing Servers in the Cloud-Edge environment, and solve the problem of uneven load of edge servers in different regions. This paper introduces a multi-server cooperative offloading strategy for IoT systems. Technically, a Task Pre-Offloading Algorithm, named TPOA, is devised first to determine partial tasks offloading position in advance, reducing the range of devices participating in the game. Then a game theory multi-server task offloading algorithm, named GT-MSTO, is designed to perform offloading games between cloud servers and multiple edge servers to achieve the goal of providing an optimal offloading location for tasks. Simulation results validate that the TPOA and GT-MSTO can effectively obtain the minimum task delay.

Keywords:
Server Computer science Cloud computing Edge computing Task (project management) Enhanced Data Rates for GSM Evolution Distributed computing Mobile edge computing Game theory Computation offloading Computer network Operating system Artificial intelligence Engineering

Metrics

2
Cited By
0.17
FWCI (Field Weighted Citation Impact)
15
Refs
0.54
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

IoT and Edge/Fog Computing
Physical Sciences →  Computer Science →  Computer Networks and Communications
Blockchain Technology Applications and Security
Physical Sciences →  Computer Science →  Information Systems
Cloud Computing and Resource Management
Physical Sciences →  Computer Science →  Information Systems
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