Tactile sensing has seen a rapid adoption with the advent of vision-based tactile sensors. Vision-based tactile sensors provide high resolution, compact and inexpensive data to perform precise in-hand manipulation and human-robot interaction. However, the simulation of tactile sensors is still a challenge. In this paper, we built the first fully general optical tactile simulation system for a GelSight sensor using physics based rendering techniques. We propose physically accurate light models and show in-depth analysis of individual components of our simulation pipeline. Our system outperforms previous simulation techniques qualitatively and quantitative on image similarity metrics. Our code and experimental data is open-sourced at $\color{Fuchsia} {\text{project page}}$ project page.
Arpit AgarwalAchu WilsonTimothy ManEdward H. AdelsonIoannis GkioulekasWenzhen Yuan
Julia DiZdravko DugonjićWill FuTingfan WuRomeo MercadoKevin SawyerVictoria Rose MostGregg KammererStefanie SpeidelRichard E. FanGeoffrey A. SonnMark R. CutkoskyMike LambetaRoberto Calandra
Z. ChenLuchen LiJianwei LiuValerio ModugnoDimitrios KanoulasThomas George Thuruthel
Haoran LiYijiong LinChenghua LuMax YangEfi PsomopoulouNathan F. Lepora