JOURNAL ARTICLE

Simulation of Vision-based Tactile Sensors using Physics based Rendering

Abstract

Tactile sensing has seen a rapid adoption with the advent of vision-based tactile sensors. Vision-based tactile sensors provide high resolution, compact and inexpensive data to perform precise in-hand manipulation and human-robot interaction. However, the simulation of tactile sensors is still a challenge. In this paper, we built the first fully general optical tactile simulation system for a GelSight sensor using physics based rendering techniques. We propose physically accurate light models and show in-depth analysis of individual components of our simulation pipeline. Our system outperforms previous simulation techniques qualitatively and quantitative on image similarity metrics. Our code and experimental data is open-sourced at $\color{Fuchsia} {\text{project page}}$ project page.

Keywords:
Rendering (computer graphics) Tactile sensor Computer science Computer vision Artificial intelligence Computer graphics (images) Pipeline (software) Robot

Metrics

39
Cited By
4.30
FWCI (Field Weighted Citation Impact)
37
Refs
0.94
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Tactile and Sensory Interactions
Life Sciences →  Neuroscience →  Cognitive Neuroscience
Interactive and Immersive Displays
Physical Sciences →  Computer Science →  Human-Computer Interaction
Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
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