JOURNAL ARTICLE

Action-Insensitive Embodied Visual Navigation

Abstract

Embodied visual navigation is an important task that the agent learns to navigate to a specific target object based on egocentric visual observations, by performing specific actions in the environment. However, there exists a problem of mismatch between the training and testing action spaces through learning methods, and methods used to solve this problem have been scarcely developed. In this paper, we propose a novel problem of the action-insensitive embodied visual navigation task with different action spaces of the agent between the training and testing process. A robust adversary learning framework is built to learn a general and robust policy that can adapt properly to different action spaces. The proposed model in the first-stage adversary training learns a robust feature representation of the agent's states and transfers the trained strategy to new action spaces with fewer training samples in the second-stage adaptation training. Experiments on 3D indoor scenes validate the effectiveness of the proposed approach.

Keywords:
Embodied cognition Computer science Task (project management) Action (physics) Artificial intelligence Process (computing) Adaptation (eye) Adversary Object (grammar) Human–computer interaction Representation (politics) Reinforcement learning Embodied agent Computer vision Engineering Computer security

Metrics

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Cited By
0.00
FWCI (Field Weighted Citation Impact)
60
Refs
0.10
Citation Normalized Percentile
Is in top 1%
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Topics

Multimodal Machine Learning Applications
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Human Pose and Action Recognition
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Advanced Vision and Imaging
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition

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