JOURNAL ARTICLE

Spatiotemporal 2D Skeleton-based Image for Dynamic Gesture Recognition Using Convolutional Neural Networks

Abstract

This paper presents a dynamic gesture recognition approach using a novel spatiotemporal 2D skeleton image representation that can be fed to computationally efficient deep convolutional neural networks, for applications on human-robot interaction. Gestures are a seamless modality of human interaction and represent a potentially natural way to interact with the smart devices around us, like robots. The contribution of this paper is the proposal of a visually interpretable representation of dynamic gestures, which has a two-fold advantage: (i) conveys both spatial and temporal characteristics relying on a technique inspired in computer graphics, (ii) and can be used with simple and efficient architectures of convolutional neural networks. In our representation, a 3D skeleton model is projected to a 2D camera's point-of-view, preserving spatial relations, and through a sliding window the temporal domain is encoded in a fused image of consecutive frames, through a shading motion effect achieved by manipulating a transparency coefficient. The result is a 2D image that when fed to simple custom-designed convolutional neural networks, it is achieved accurate classification of dynamic gestures. Experimmental reuslts obtained with a purposely captured 6 gesture dataset of 11 subjects, and also 2 public datasets, give evidence of a strong performance of our approach, when compared to other methods.

Keywords:
Computer science Convolutional neural network Skeleton (computer programming) Artificial intelligence Gesture Pattern recognition (psychology) Computer vision Image (mathematics)

Metrics

1
Cited By
0.14
FWCI (Field Weighted Citation Impact)
42
Refs
0.45
Citation Normalized Percentile
Is in top 1%
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Citation History

Topics

Hand Gesture Recognition Systems
Physical Sciences →  Computer Science →  Human-Computer Interaction
Human Pose and Action Recognition
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Gait Recognition and Analysis
Physical Sciences →  Engineering →  Biomedical Engineering
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