JOURNAL ARTICLE

Resource-Efficient Federated Learning with Hierarchical Aggregation in Edge Computing

Abstract

Federated learning (FL) has emerged in edge computing to address limited bandwidth and privacy concerns of traditional cloud-based centralized training. However, the existing FL mechanisms may lead to long training time and consume a tremendous amount of communication resources. In this paper, we propose an efficient FL mechanism, which divides the edge nodes into K clusters by balanced clustering. The edge nodes in one cluster forward their local updates to cluster header for aggregation by synchronous method, called cluster aggregation, while all cluster headers perform the asynchronous method for global aggregation. This processing procedure is called hierarchical aggregation. Our analysis shows that the convergence bound depends on the number of clusters and the training epochs. We formally define the resource-efficient federated learning with hierarchical aggregation (RFL-HA) problem. We propose an efficient algorithm to determine the optimal cluster structure (i.e., the optimal value of K) with resource constraints and extend it to deal with the dynamic network conditions. Extensive simulation results obtained from our study for different models and datasets show that the proposed algorithms can reduce completion time by 34.8%-70% and the communication resource by 33.8%-56.5% while achieving a similar accuracy, compared with the well-known FL mechanisms.

Keywords:
Computer science Header Asynchronous communication Distributed computing Enhanced Data Rates for GSM Evolution Cluster analysis Edge device Cluster (spacecraft) Cloud computing Computer network Artificial intelligence

Metrics

182
Cited By
19.33
FWCI (Field Weighted Citation Impact)
69
Refs
0.99
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Privacy-Preserving Technologies in Data
Physical Sciences →  Computer Science →  Artificial Intelligence
Stochastic Gradient Optimization Techniques
Physical Sciences →  Computer Science →  Artificial Intelligence
Mobile Crowdsensing and Crowdsourcing
Physical Sciences →  Computer Science →  Computer Science Applications

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