JOURNAL ARTICLE

Body LayARs: A Toolkit for Body-Based Augmented Reality

Abstract

Technological advances are enabling a new class of augmented reality (AR) applications that use bodies as substrates for input and output. In contrast to sensing and augmenting objects, body-based AR applications track people around the user and layer information on them. However, prototyping such applications is complex, time-consuming, and cumbersome, due to a lack of easily accessible tooling and infrastructure. We present Body LayARs, a toolkit for fast development of body-based AR prototypes. Instead of directly programming for a device, Body LayARs provides an extensible graphical programming environment with a device-independent runtime abstraction. We focus on face-based experiences for headset AR, and show how Body LayARs makes a range of body-based AR applications fast and easy to prototype.

Keywords:
Augmented reality Computer science Headset Focus (optics) Abstraction Human–computer interaction Rapid prototyping Computer graphics (images) Engineering

Metrics

10
Cited By
0.63
FWCI (Field Weighted Citation Impact)
36
Refs
0.70
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Augmented Reality Applications
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Face recognition and analysis
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Interactive and Immersive Displays
Physical Sciences →  Computer Science →  Human-Computer Interaction

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