In this paper, one proposes an approach to optimize the computational resource utilization of baseband unit pools in a Cloud Radio Access Network. The problem of resource allocation is formulated and solved as a constrained nonlinear optimization one, based on the concept of bargaining in cooperative game theory. The goal is to minimize resource usage by on-demand resource allocation, per instantaneous requirements of base stations, whilst taking Quality of Service into account. In the event of a shortage of resources, implying that not all demand can be served at the same time, baseband units are prioritized with a weighting policy. Real-time requirements and the priority of services being run on a baseband unit are the two contributors in calculating the weight in a timeslot. Lower prior baseband units, however, are always guaranteed to receive a minimum of resources to prevent them from crashes. Simulation results in a heterogeneous services environment show a minimum 83% improvement in allocation efficiency, compared to a fixed resource allocation scheme based on peak-hour traffic demands. Results also confirm that, in case of a resource shortage, 100% of the resources are fairly distributed among baseband units, fairness being governed by the weight of the baseband units in the pool.
Wei JiangPeilin HongKaiping XueQiang FanTingting Hu
Mojgan BarahmanLuís M. CorreiaLúcio S. Ferreira
Fatma MarzoukJoão Paulo BarracaAyman Radwan