JOURNAL ARTICLE

Temporal continuity of visual attention for future gaze prediction in immersive virtual reality

Zhiming HuSheng LiMeng Gai

Year: 2020 Journal:   Virtual Reality & Intelligent Hardware Vol: 2 (2)Pages: 142-152   Publisher: Elsevier BV

Abstract

Background: Eye tracking technology is receiving increased attention in the field of virtual reality. Specifically, future gaze prediction is crucial in pre-computation for many applications such as gaze-contingent rendering, advertisement placement, and content-based design. To explore future gaze prediction, it is necessary to analyze the temporal continuity of visual attention in immersive virtual reality. Methods: In this paper, the concept of temporal continuity of visual attention is presented. Subsequently, an autocorrelation function method is proposed to evaluate the temporal continuity. Thereafter, the temporal continuity is analyzed in both free-viewing and task-oriented conditions. Results: Specifically, in free-viewing conditions, the analysis of a free-viewing gaze dataset indicates that the temporal continuity performs well only within a short time interval. A task-oriented game scene condition was created and conducted to collect users' gaze data. An analysis of the collected gaze data finds the temporal continuity has a similar performance with that of the free-viewing conditions. Temporal continuity can be applied to future gaze prediction and if it is good, users' current gaze positions can be directly utilized to predict their gaze positions in the future. Conclusions: The current gaze's future prediction performances are further evaluated in both free-viewing and task-oriented conditions and discover that the current gaze can be efficiently applied to the task of short-term future gaze prediction. The task of long-term gaze prediction still remains to be explored.

Keywords:
Gaze Computer science Task (project management) Rendering (computer graphics) Eye tracking Virtual reality Human–computer interaction Artificial intelligence Computer vision

Metrics

14
Cited By
1.26
FWCI (Field Weighted Citation Impact)
31
Refs
0.81
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Visual Attention and Saliency Detection
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Gaze Tracking and Assistive Technology
Physical Sciences →  Computer Science →  Human-Computer Interaction
Olfactory and Sensory Function Studies
Life Sciences →  Neuroscience →  Sensory Systems
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