BOOK-CHAPTER

Learning With Immersive Technology

Robert Z. Zheng

Year: 2020 Advances in educational technologies and instructional design book series Pages: 1-21   Publisher: IGI Global

Abstract

The current chapter focuses on the cognitive process relating to immersive technology in learning. By reviewing the cognitive theories in human architecture, the author argues that learners' learning can be significantly improved with technologies that promote deep processing through sensory immersive experience like virtual reality. Discussion of the features of immersive technologies is made in relation to human cognitive processing. Suggestions for future research and application of immersive technology in education are included to help educators and professionals to better integrate immersive technology in teaching and training.

Keywords:
Immersive technology Cognition Process (computing) Computer science Virtual reality Relation (database) Human–computer interaction Multimedia Psychology Neuroscience

Metrics

3
Cited By
0.00
FWCI (Field Weighted Citation Impact)
43
Refs
0.09
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Visual and Cognitive Learning Processes
Social Sciences →  Psychology →  Experimental and Cognitive Psychology
Virtual Reality Applications and Impacts
Physical Sciences →  Computer Science →  Human-Computer Interaction
Educational Games and Gamification
Social Sciences →  Psychology →  Developmental and Educational Psychology

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