JOURNAL ARTICLE

Action Recognition in Videos Using Pre-Trained 2D Convolutional Neural Networks

Jun-Hwa KimChee Sun Won

Year: 2020 Journal:   IEEE Access Vol: 8 Pages: 60179-60188   Publisher: Institute of Electrical and Electronics Engineers

Abstract

A pre-trained 2D CNN (Convolutional Neural Network) can be used for the spatial stream in the two-stream CNN structure for videos, treating the representative frame selected from the video as an input. However, the CNN for the temporal stream in the two-stream CNN needs training from scratch using the optical flow frames, which demands expensive computations. In this paper, we propose to adopt a pre-trained 2D CNN for the temporal stream to avoid the optical flow computations. Specifically, three RGB frames selected at three different times in the video sequence are converted into grayscale images and are assigned to three R(red), G(green), and B(blue) channels, respectively, to form a Stacked Grayscale 3-channel Image (SG3I). Then, the pre-trained 2D CNN is fine-tuned by SG3Is for the temporal stream CNN. Therefore, only pre-trained 2D CNNs are used for both spatial and temporal streams. To learn long-range temporal motions in videos, we can use multiple SG3Is by partitioning the video shot into sub-shots and a single SG3I is generated for each sub-shot. Experimental results show that our two-stream CNN with the proposed SG3Is is about 14.6 times faster than the first version of the two-stream CNN with the optical flow, and yet achieves a similar recognition accuracy for UCF-101 and a 5.7% better result for HMDB-51.

Keywords:
Computer science Convolutional neural network Artificial intelligence RGB color model Grayscale Optical flow Pattern recognition (psychology) Computer vision Computation Channel (broadcasting) Image (mathematics) Algorithm

Metrics

33
Cited By
1.99
FWCI (Field Weighted Citation Impact)
35
Refs
0.88
Citation Normalized Percentile
Is in top 1%
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Citation History

Topics

Human Pose and Action Recognition
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Anomaly Detection Techniques and Applications
Physical Sciences →  Computer Science →  Artificial Intelligence
Hand Gesture Recognition Systems
Physical Sciences →  Computer Science →  Human-Computer Interaction
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