JOURNAL ARTICLE

Mean Field Game Guided Deep Reinforcement Learning for Task Placement in Cooperative Multiaccess Edge Computing

Dian ShiHao GaoLi WangMiao PanZhu HanH. Vincent Poor

Year: 2020 Journal:   IEEE Internet of Things Journal Vol: 7 (10)Pages: 9330-9340   Publisher: Institute of Electrical and Electronics Engineers

Abstract

Cooperative multiaccess edge computing (MEC) is a promising paradigm for the next-generation mobile networks. However, when the number of users explodes, the computational complexity of the existing optimization or learning-based task placement approaches in the cooperative MEC can increase significantly, which leads to intolerable MEC decision-making delay. In this article, we propose a mean field game (MFG) guided deep reinforcement learning (DRL) approach for the task placement in the cooperative MEC, which can help servers make timely task placement decisions, and significantly reduce average service delay. Instead of applying MFG or DRL separately, we jointly leverage MFG and DRL for task placement, and let the equilibrium of MFG guide the learning directions of DRL. We also ensure that the MFG and DRL approaches are consistent with the same goal. Specifically, we novelly define a mean field guided Q -value (MFG-Q), which is an estimation of the Q -value with the Nash equilibrium gained by MFG. We evaluate the proposed method's performance using real-world user distribution. Through extensive simulations, we show that the proposed scheme is effective in making timely decisions and reducing the average service delay. Besides, the convergence rates of our proposed method outperform the pure DR-based approaches.

Keywords:
Reinforcement learning Computer science Leverage (statistics) Server Mobile edge computing Task (project management) Convergence (economics) Nash equilibrium Artificial intelligence Distributed computing Mathematical optimization Computer network

Metrics

53
Cited By
6.95
FWCI (Field Weighted Citation Impact)
40
Refs
0.97
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

IoT and Edge/Fog Computing
Physical Sciences →  Computer Science →  Computer Networks and Communications
Age of Information Optimization
Physical Sciences →  Computer Science →  Computer Networks and Communications
Image and Video Quality Assessment
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition

Related Documents

JOURNAL ARTICLE

Graph-Reinforcement-Learning-Based Task Offloading for Multiaccess Edge Computing

Zhenchuan SunYijun MoYu Chen

Journal:   IEEE Internet of Things Journal Year: 2021 Vol: 10 (4)Pages: 3138-3150
JOURNAL ARTICLE

Deep Reinforcement Learning-Based Task Assignment for Cooperative Mobile Edge Computing

Li-Tse HsiehHang LiuYang GuoRobert Gazda

Journal:   IEEE Transactions on Mobile Computing Year: 2023 Vol: 23 (4)Pages: 3156-3171
JOURNAL ARTICLE

Deep Reinforcement Learning-Guided Task Reverse Offloading in Vehicular Edge Computing

Anqi GuHuaming WuHuijun TangChaogang Tang

Journal:   GLOBECOM 2022 - 2022 IEEE Global Communications Conference Year: 2022 Pages: 2200-2205
JOURNAL ARTICLE

Deep reinforcement learning‐based multitask hybrid computing offloading for multiaccess edge computing

Jun CaiHongtian FuYan Liu

Journal:   International Journal of Intelligent Systems Year: 2022 Vol: 37 (9)Pages: 6221-6243
© 2026 ScienceGate Book Chapters — All rights reserved.