JOURNAL ARTICLE

Triangulation of Voronoi Faces of Sphere Voronoi Diagram using Delaunay Refinement Algorithm

Donguk Kim

Year: 2018 Journal:   Journal of Society of Korea Industrial and Systems Engineering Vol: 41 (4)Pages: 123-130

Abstract

Triangulation is one of the fundamental problems in computational geometry and computer graphics community, and it has huge application areas such as 3D printing, computer-aided engineering, surface reconstruction, surface visualization, and so on. The Delaunay refinement algorithm is a well-known method to generate quality triangular meshes when point cloud and/or constrained edges are given in two- or three-dimensional space. In this paper, we propose a simple but efficient algorithm to triangulate Voronoi surfaces of Voronoi diagram of spheres in 3-dimensional Euclidean space. The proposed algorithm is based on the Ruppert's Delaunay refinement algorithm, and we modified the algorithm to be applied to the triangulation of Voronoi surfaces in two ways. First, a new method to deciding the location of a newly added vertex on the surface in 3-dimensional space is proposed. Second, a new efficient but effective way of estimating approximation error between Voronoi surface and triangulation. Because the proposed algorithm generates a triangular mesh for Voronoi surfaces with guaranteed quality, users can control the level of quality of the resulting triangulation that their application problems require. We have implemented and tested the proposed algorithm for random non-intersecting spheres, and the experimental result shows the proposed algorithm produces quality triangulations on Voronoi surfaces satisfying the quality criterion.

Keywords:
Voronoi diagram Bowyer–Watson algorithm Delaunay triangulation Centroidal Voronoi tessellation Pitteway triangulation Triangulation Surface triangulation Constrained Delaunay triangulation Power diagram Computer science Diagram Algorithm Mathematics Geometry

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Topics

Computational Geometry and Mesh Generation
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
Remote Sensing and LiDAR Applications
Physical Sciences →  Environmental Science →  Environmental Engineering
3D Modeling in Geospatial Applications
Physical Sciences →  Engineering →  Building and Construction

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